Dr. Michael Cook

AI Researcher &
Game Designer

  • Blog
  • Research
  • Publications
  • Games
  • Press & Public Presence
  • Talks
  • Professional Activities
  • ANGELINA
  • PROCJAM
  • Contact
  • @mtrc

Hello!


I'm Mike Cook, an AI researcher and game designer. I am currently a Senior Lecturer in the Department of Informatics at King's College London, and a member of the Knives and Paintbrushes collective. I do research that combines artificial intelligence, creativity and game design - I'm interested in how we can use technology to be creative and inventive, and how we can get computers to do strange new things.

I'm the creator of Puck and ANGELINA, AI game designers; the founder of PROCJAM, the Procedural Generation Jam; and an author of the MIT Press book Twitterbots. I also regularly design games and other weird digital experiences, which you can find here.

If you need to reach me, you can email me - mike at possibilityspace.org - or contact me on Twitter - @mtrc.

Recent News

🔸 I'll be speaking at New Scientist Live 2025 this October in London!

🔸 Xi Hu's paper on taxonomising and surveying the landscape of creative AI tools has been accepted into DIS 2025.

🔸 Florence Smith Nicholls will be presenting their paper about archaeological game world mental models at CHI this April. I'll be around too!

Blogs & Tutorials

Please Do, In Fact, @ Me
April 19th 2025 | Science Games

Muse: Before You Tweet
February 19th 2025 | Artificial Intelligence Games

AI Is Already Better Than You
January 16th 2025 | Artificial Intelligence Games Cohost

Infinity Is Trash (And That's OK)
January 13th 2025 | Artificial Intelligence Games Cohost

Speed Limiters
November 4th 2024 | Artificial Intelligence Games

Things I Wish I Knew Before Playing Grimstone
October 1st 2024 | Games

You Don't Hate AI (Or Maybe You Do)
June 16th 2024 | Science Cohost

How To Be Smart
February 1st 2024 | Science Cohost

The Hard Way
January 28th 2022 | Games

Software Engineering for AI
April 22nd 2020 | Artificial Intelligence Research Games

Supermash
March 18th 2020 | Procedural GenerationGames

Dagstuhl Notes: Day 1, Day 2, Day 3
Dec 17th 2019 | Artificial Intelligence Research

Tutorial: Sampling
July 25th 2019 | Procedural Generation Tutorial

Steam Labs
July 25th 2019 | Artificial Intelligence Games Industry

Shonan Notes: Day 1, Day 2, Day 3
March 19th 2019 | Artificial Intelligence Research

Moon Hunters & Procedural Storytelling
March 7th 2019 | Procedural Generation Repost

Tutorial: Generative & Possibility Space
January 31st 2019 | Procedural Generation Tutorial

Better Living Through Generativity
January 30th 2019 | Procedural Generation Repost

Read Older Posts On Games By ANGELINA
From 2011 Onwards | Artificial Intelligence Research